1. Full seal, ANSI Z87+ eye protection must be worn at all times. Lower face protection is mandatory, at a minimum the teeth must be protected. Anyone under the age of 18 must at least have a hard plastic or metal covering. Players under the age of 12 need full one-piece face protection. 

  2. Before exiting the field remove your magazine, flip your gun upside down and clear your chamber. You do not have to do this to your pistol so long as it stays in its holster at all times. You will be given one warning if you are caught with your magazine in your gun in the parking lot. We will require you to leave if you are caught shooting in the parking lot. 

  3. We play semi-automatic only here unless you are using an LMG which has its own special rules. Such as allowing full auto but requiring a 50 foot minimum engagement distance.

  4. The maximum weight for BBs on this field is .40. For HPAs the zero MED (Minimum Engagement Distance) limit is 1.3 joules and for AEGs it is 1.55 joules. HPAs shooting between 1.3 and 2.1 joules will require a 50 foot MED. AEG or spring rifles shooting between 1.55 and 2.1 will also require a 50 foot MED. The overall field limit is 2.1 joules; anything over this will not be allowed on the field. 

  5. Friendly fire is on every game unless told otherwise. One hit anywhere on your person or gear and you are out regardless of who it was that shot you. This does not include your active gun as in the one you are currently holding and using. If your active gun is hit you may call out “GUN HIT” loud enough for the other person to hear and it will not count against you. Ricochet hits do not count against you if you are hit by one you can simply ignore it. If you do get directly hit, pull out your dead rag if you have one and walk back to your respawn. If you do not have a dead rag, do not complain about getting shot as you walk back. As you walk back to respawn do not look around for other players or give callouts this is considered a form of cheating. 

  6. Airsoft is structured on the honor system. If someone is not calling their hits you can pull out your dead rag or call yourself out, walk over to them and call them out telling them that you have hit them. You both then go back to your respawn regardless of your opinion this is the same as a ref calling you out. For being hit. In a limited respawn game doing this will not count against you. Avoid yelling across the field. If someone is still causing issues you may talk to a ref or admin and/or challenge them to a 1v1 and settle your differences there. 

  7. With regards to the honor system, trading is a somewhat regular occurrence. If two people turn the corner and shoot each other at the same time that is a trade and they are both out. This does not mean that you can walk into a room and get shot then turn around and shoot who shot you. This is called a reaction shot and will not count for you. 

  8. Silent kills are either from tapping someone on the shoulder or using a melee weapon. Please remember this is a game do not use significant force for silent kills or there will be serious repercussions. We do use the bang bang rule on this field though it is considered a courtesy and the player subjected to it has the option to try and shoot the other player at their own discretion. 

  9. Dead men do not talk, especially when silently killed. The player has earned the position, so do not ruin it for them by talking or giving intel until you have respawned.

  10. Items found on the field are not to be picked up simply tell a ref or admin and they will retrieve the item and put it in the lost and found. Anyone caught stealing will be BANNED from the field. 

  11. Grenades count as a kill if they explode or go bang within 10 feet of you OR if you are in the same room as them and not behind solid cover. Solid cover does not include people or pallets; it must be a solid wall with you completely behind it. Grenades do not have a team bias and will kill anyone within 10 feet. There is also an invisible rooftop rule, this means you cannot throw a grenade up over and into a building from the ground. Throwing a grenade over the half wall into an active rooftop is allowed. If this does happen it will not count as a kill. Use only windows and doorways when throwing grenades.

  12. There are gaps at the bottom of some buildings to help with irrigation so the wood does not rot. Shooting someone through this gap is prohibited and will not count as a kill though you can use it to gain intel on enemy positions. Do not shoot through small cracks and corners (excluding pallets) if the gap is larger than your head or marked with yellow or green paint then you can shoot through it. If a window is marked with yellow or green paint you are allowed to jump through them and shoot through them. 

  13. There is no blind firing allowed when shooting; this means you are not allowed to raise your gun above your line of sight, over your head, stick it around corners, or hold it over barricades and shoot. Windows must be all the way open or all the way closed. You cannot close the window around your gun to shield yourself.

  14. Only climb on the accesses to the rooftops and the steps on the truck. Do not climb on the hood of the truck or on the driver canopy that area is for refs and admins only. Do not jump over any teammates or off any rooftops. Rooftops are not in play unless specified by an administrator on the field.

  15. If someone's eye protection falls off yell “BLIND MAN”, this is an automatic cease fire; drop your mag echo “BLIND MAN '' stay where you are and wait for a ref or admin to continue the game. Referees or employees will escort the person to a safe place and resume the game. 

  16. Whistles start and stop the games. There will be no walk ons for any game currently in progress. Unless previously cleared by an admin.

  17. PHYSICAL ALTERCATIONS OF ANY KIND are not tolerated on the property and there will be serious repercussions if an altercation is started. If you are getting mad take some time to walk off and cool down.

  18. Referees have the final say on any incident. They have the right to remove you from any game or have you leave the field. 

  19. The only spectators allowed on the field are those who have prior permission. All spectators must coordinate with admins prior to coming onto the field.

  20. No conceal carry weapons, if it fires a real bullet, leave it locked up in your car or at home. We do not want any incident to happen on this field involving one. 

  21. Night games require a red deadlight for each player if you don't possess a deadlight chemlights are sold for $1 at the counter.

  22. Anything not specified in the rules that could possibly be questionably, please talk to an admin.

Southfield Airsoft Rules